Im going to be blunt about this if the changes are getting implemented as they are presented at this moment i dont see a reson to keep playing on this server because there are other server that do the same and are more alive.
I joinend only recently but i have enjoyed my stay at the server and would hate to see it go down because of the changes presented thats why im going to argue some of the points made and give my own opinion, ofcorse is it my opinion and my experiance this does mean that on some points you might not agree I will try to react to any messages if i have the time for it.
The Version
Im not a big fan of having to revert back to an older version of minecraft this is also the reson i joined this server so i could play on a newer version of minecraft and play whit the newer blocks on an faction server. There have been alot of changes in minecraft since 1.8 sometimes for the better sometimes for the worst, pvp is sadly one of those but i do not like that server let them selfs be dictated by players because they cant click at 20 cps but actualy have to aim and click regularly. I dont like pvp maily because I used to play on servers where that was the only thing there was, this server has so mutch more to offer instead of only meat heads running around and swinging swords around. Ofcorse is that still the main goal of factions raiding getting raided and pvp but i think there sould also be a technical side to the story, economics and basebuilding for instance.
But back to the point I like the newer version because that is fresh not many servers have it and that makes this server unique and there are a lot of things that make it unique but sadly it looks like its turning into another 1.8 faction server.
The point of the downgrade is basicaly that there are alot of points that got easyer or less tedious. Well some points are true but not pvp that got hard. Enchantments are tedious to get but not if you have a lot of villagers also the new auto crafter is one of the things I like because i hated moving around all the resources in my inventory.
I wouldnt like to see the server downgrade but i would understad if it happens.
The new META
Ofcorse the first thing on the list is the removal of the Live map, this was done so pvp would have more of a chance but actualy its kind of backwards thinking. They want to encorage more pvp but by removing the ability to see where players bases are at and the knowlege of knowing where the players are at. I think they will hinder people more in there quest for pvp.
The stargates changes im on board whit because getting around in the world was getting to easy and less risky because your not traveling as mutch.
The different worlds are also a good idea but for the overworld they do need to have a lot of different resources to appeal to all players not just a world whit only forest. Its good to hear that the worlds will be reset every week I do hope you guys automate that process as it can get kinda tedious.
And now the big thing the TNT i want to be clear I DO NOT LIKE the main reson is that it doesnt change anything only for the smaller factions that are only getting started they dont have the defences a good base does have this is natural and for the case youd like to make for the chests just put some water over it and its save it takes more space but it will not change anything in the long run only make the base bigger and uglier because you need to have the chests accesable but also you dont want it to be blown up. Im not a 100% sure how this will play but as i see it now it is only a tool to basicaly bully the weak players on the server that are just getting there stuff set up. Also will the meta change and make it more akin to an normal faction server instead of CC factions.
The new PVP Tagger plugin is an improvment but im worried that it might create some unfortunate side effects if implemented incorrectly. The thing that I read and had my worries about is the point that you get locked out of chest inventorys this is because you might get attacked inside your base. ofc most people are not prepared for that and might have some resources in the chests to aid them in a fight. Also during a raid you might get tagged but you are raiding the base but you dont have the power differance yet to overclaim them. But there is a chest unprotected no block ontop of it labeld GOD ARMOR and there you are combat tagged unable to open it now picture an enemy playre running up whit a block in hand to block it off and there you stand crying.
Also the Barrier to keep people from escaping into an save space its an good idea but i would like to warn people before it happens that if its an tp barrier this might make pvping around those spaces problematic. My idea would be to raise those portals and spawns so you cant walk back in. This also to prevent that you might think that you can go there but then BAM wall. Ofc you still need to get in so maby an specific route or command or that if your not in pvp you get teleported up into it
The faction power changes are welcome i dint know that was a problem glad you guys fixed it.
I joinend only recently but i have enjoyed my stay at the server and would hate to see it go down because of the changes presented thats why im going to argue some of the points made and give my own opinion, ofcorse is it my opinion and my experiance this does mean that on some points you might not agree I will try to react to any messages if i have the time for it.
The Version
Im not a big fan of having to revert back to an older version of minecraft this is also the reson i joined this server so i could play on a newer version of minecraft and play whit the newer blocks on an faction server. There have been alot of changes in minecraft since 1.8 sometimes for the better sometimes for the worst, pvp is sadly one of those but i do not like that server let them selfs be dictated by players because they cant click at 20 cps but actualy have to aim and click regularly. I dont like pvp maily because I used to play on servers where that was the only thing there was, this server has so mutch more to offer instead of only meat heads running around and swinging swords around. Ofcorse is that still the main goal of factions raiding getting raided and pvp but i think there sould also be a technical side to the story, economics and basebuilding for instance.
But back to the point I like the newer version because that is fresh not many servers have it and that makes this server unique and there are a lot of things that make it unique but sadly it looks like its turning into another 1.8 faction server.
The point of the downgrade is basicaly that there are alot of points that got easyer or less tedious. Well some points are true but not pvp that got hard. Enchantments are tedious to get but not if you have a lot of villagers also the new auto crafter is one of the things I like because i hated moving around all the resources in my inventory.
I wouldnt like to see the server downgrade but i would understad if it happens.
The new META
Ofcorse the first thing on the list is the removal of the Live map, this was done so pvp would have more of a chance but actualy its kind of backwards thinking. They want to encorage more pvp but by removing the ability to see where players bases are at and the knowlege of knowing where the players are at. I think they will hinder people more in there quest for pvp.
- I would recomend keeping the Dynmap
- Easyer to find people (if feature not disabeld)
- Easyer to find bases
- Easyer to navigate the world and find resources
- It might be posible to go around player (unless you go invis)
- Its Easyer to find bases
The stargates changes im on board whit because getting around in the world was getting to easy and less risky because your not traveling as mutch.
The different worlds are also a good idea but for the overworld they do need to have a lot of different resources to appeal to all players not just a world whit only forest. Its good to hear that the worlds will be reset every week I do hope you guys automate that process as it can get kinda tedious.
And now the big thing the TNT i want to be clear I DO NOT LIKE the main reson is that it doesnt change anything only for the smaller factions that are only getting started they dont have the defences a good base does have this is natural and for the case youd like to make for the chests just put some water over it and its save it takes more space but it will not change anything in the long run only make the base bigger and uglier because you need to have the chests accesable but also you dont want it to be blown up. Im not a 100% sure how this will play but as i see it now it is only a tool to basicaly bully the weak players on the server that are just getting there stuff set up. Also will the meta change and make it more akin to an normal faction server instead of CC factions.
- I would recomend not implementing the TNT
- It makes it easyer to raid bases (if sufficient defences are not implemented)
- protected chests are able to be blown open
- You dont need a lot of knowlege
- Making TNT costs alot of resources
- The meta will change to mutch
- It makes it easyer to bully the weak also because they dont have the same defences and such
- Items not needed by the raider will despawn, there by making a scavage of an old base basicaly pointless
The new PVP Tagger plugin is an improvment but im worried that it might create some unfortunate side effects if implemented incorrectly. The thing that I read and had my worries about is the point that you get locked out of chest inventorys this is because you might get attacked inside your base. ofc most people are not prepared for that and might have some resources in the chests to aid them in a fight. Also during a raid you might get tagged but you are raiding the base but you dont have the power differance yet to overclaim them. But there is a chest unprotected no block ontop of it labeld GOD ARMOR and there you are combat tagged unable to open it now picture an enemy playre running up whit a block in hand to block it off and there you stand crying.
Also the Barrier to keep people from escaping into an save space its an good idea but i would like to warn people before it happens that if its an tp barrier this might make pvping around those spaces problematic. My idea would be to raise those portals and spawns so you cant walk back in. This also to prevent that you might think that you can go there but then BAM wall. Ofc you still need to get in so maby an specific route or command or that if your not in pvp you get teleported up into it
- I would recomend changes to the PVP tagger
- You dont instantly die if your internet disconnects (because an npc is spawned in your place)
- A barrier is created around pvp protection areas
- Your pray cant teleport away whit a stargate
- You cant open chests
- You cant see an pvp protected area in the heat of the moment
The faction power changes are welcome i dint know that was a problem glad you guys fixed it.